UNIT J
Unit J helps students to develop experimental and ambitious working methodologies, in the interest of producing highly-original architectural responses to complex cultural and physical contexts. Through a wide range of mixed-media and rigorous reflection, we embrace the unknown, encourage the bespoke, and welcome the personal.
Unit J students are encouraged to be imaginative, hard-working and inventive. Instead of asking “why” - we would rather ask “why not” ?.
This year, we will continue to question boundaries between the real and the represented, encouraging students to develop their own methods of representation which assist in the discovery and description of their own ideas and fascinations. Working methodologies will include, but not be limited to: architectural and choreographic drawings; physical models; digital models; material tests; films; stop-frame animation; photography, simulation and sound. Unit J asks students to be brave, experimental and rigorous. Follow us on Instagram to see past examples of student work: @UJOXB
Celine Carias
A survey of the film Oldboy (2003) culminated in a plaster cast of the prison room which highlights the film’s prevalent themes of inescapable confinement and surveillance.
This project takes the viewpoint of Oldboy’s protagonist, a voyeur in need of a dwelling in Oxford. Port Meadow was chosen as the ideal site for the variety of activities which could all be observed from the safety of his home.
Garment construction inspired a soft and unique response to building a sustainable dye lab in a semi rural setting.
Year 2
Ellie Collins
Year 2
Exploring form, angles and movement through tracing the silhouette of Wes Anderson himself, the anthropomorphic shape of the building gives way to unique spaces inspired by his films for Anderson to work and live.
Drawing over paper models, the investigation of groundscape provided unique angles to view the world from, carving paths and spaces for the community to visit the bike repair shop.
A mixed-material model of a half-submerged bike workshop with a live-in space for a mechanic, accessed by a velodrome reminiscent ramp or a multi-use courtyard, this building explores the relationship between the community and natural topography of the site.
Mahir Kabir
Inspired by The Truman Show, this drawing unfolds the character Truman’s basement to document his belongings and speculate on their origins, viewing Truman’s house as a museum.
A model of Truman’s attic, similar to a museum, displaying things he has collected during his travels after he escapes from The Truman Show.
A mapping of significant events and stories around the site. This project uses the elements of past and memory from the previous projects. This drawing is about exploring a space that can give back to the community through its design.
Year 2
Loveleen Pereira
Domestic Survey - A survey of sounds and their locations within Loveleen’s accommodation.
How can Architecture teach us about cheese? The Jerico Cheeseworks is a community hub where locals and visitors can learn about the processes of making cheese and enjoy eating their products in the canalside restaurant.
The Cows will be coming from Port Meadow and Fai Farms by boat along the Canal. It will be much quicker for the cows to come by water than by road since there will be less congestion, noise and sound pollution which can affect the cows’ health.
Year 2
Mamuna Rashid
The illustration showcases the facade’s materials, flint stones in courses, black brick in lime mortar mixed with black dye. The window only provides a partial view, i.e. footsteps going backwards.
The image explores the notion of being in someone’s presence without their knowledge and allowing passive access to spy on one’s activities while staying at the hotel.
The hotel re-imagines the notion of serenity in a dark and twisted architectural narrative. The uncanny spatial and material folds drive Shirley Jackson’s hotel to bewitch its inhabitants and spy on their daily activities as they circulate through the dwelling. A dwelling with thick hidden walls and chambers for staff to slip in and out of spaces, obscure views via mirrored panels as form of passive spying, twisted corridors and variation in blackness of materials.
Year 2
Bella Feinstein
A drawn study, unfolding the space of Bella’s bedroom through everyday movements
A spatio-temporal study of the movement of different characters within the film A Clockwork Orange
A short film exploring the atmospheric conditions of the character Alex’s dwelling.
Year 2
Adam Albarah
A short film documenting a site visit to the Shakhlouba Village in Egypt
A geometric experiment for modulating light
A 2 week survey of the view outside Adam’s window.
Year 2
Nathan Branch
Tracing and modelling Maxine’s path through the ‘impossible’ spaces in the “Chase Through John Malkovich’s Subconscious” scene from Being John Malkovich.
On top of cinematography, Spike Jonze, director of Being John Malkovich, is also a skater, thus I have designed him a skatepark/dwelling hybrid.
What if a building itself could produce sound? This design reinvents the traditional idea of a music studio being a container for instruments, into the studio being the instrument itself.
Year 2
Year 2
Vignesh Sankar
Rita (Sweet Lime) is one of the only people of colour in the Wes Anderson film set and shot in India: ‘The Darjeeling Limited’. Rita is a puppet in many ways who has no control over her life. Anderson created a woman constricted by the male gaze with her being seen as a woman of exotic nature. This project is a retreat for Rita as a character and the actress who plays her.
How can the Architecture of clay bring together Arts/Crafts and Construction? This image shows a typical day in the shared Ceramic Studio space for the community in the heart of Jericho, Oxford.
This inspired an experimental study reflecting the malleable qualities of clay, influenced by a visit to St. Barnabas’ church.
Year 2
Yasmin Jones
An observation of the ideal tidiness of a room versus its messiest state.
The butterfly house project explored how butterflies and people could share spaces by proposing areas of ‘thickets’ that butterflies could move through. Human scale sugar sculptures would attract insects from surrounding chalkland fields where they could feed and shelter from wind.
Year 3
Cerys Squance Clark
Exploring how objects and people move over time within space, by recording the density of these movements through heat maps and tracking lines.
An investigation in the environment of Jack’s walk-in freezer in Laz Von Trier’s ‘The house that Jack built’, exploring the activities that take place within the freezer and the reality of constructing a house from bodies.
An exploration into how space can be used to create deception and illusion in spatial layouts, perspective, and subtle changes in design details, all the while externally complimenting and blending to the surrounding.
Dafanie Lee
Being on the ground floor, privacy was a major issue. Through the use of camera obscura, my living space was transformed into the screen for the projection of the outside in.
Investigating and recreating the study room, basement and courtyard, the spaces related to the murder of the owner of the bank. At different scenes, the same furniture were reused and moved around to frame the scenes.
A relatively regular looking kitchen and bedroom, accessible through tight spaces which are only reachable by individuals who received specialized training like Long Jiu. The amount and timing of natural daylight entering his bedroom is tailored to suit his occupation.
Situated in Singapore, a country without natural resources, emphasis has been placed on the importance of water conservation. Students and visitors here would have hands-on experience with the water filtration and recycling systems, initiatives that were established by the government.
Year 3
Hoi Ying Ou
Exploring my movement and interactions with the objects within my living space, revealing what is most frequently/least used.
Designing a home hidden within Oxford’s woodland, representing Kim’s double life from the film Parasite, where he is able to disguise and change within the house becoming different identities.
Creating an identity for a UK styled bath house, influenced by cultures around the world, (particularly the Japanese public bath houses and Turkish hammams), connecting the rural to the urban, located in London.
Year 3
Isac Andersson
Reverse engineering the ‘impossible’ spaces in Kubrick’s ‘The Shining’ through the use of sound in the movie. Particularly through Danny and his Tricycle, as only he is the one seen accessing these ‘impossible’ spaces.
A house designed for a younger Danny to move around in small spaces, appearing impossible to the older Danny living above. Danny would experience hauntings through impossible spaces as in his childhood, and learn to live with them as he does in the movie ‘Doctor Sleep’.
A response to the potential hardships from living on Longboats, both physical ailments and bringing a closer sense of community. The building is designed to be gentle on the body and help those with any kind of physical ailment.
Year 3
Juliette Domage
By surveying my working and living space this project led to the analysis of the relationship between sounds and distances. Telling the story behind the walls through the recording of moving objects and their sounds. It informed the following work on cinematic strategies to create spatial awareness
In order to draw Jeffries’s flat, from the film Rear Window, I am reconstructing each wall with the images from the film as well as interpreting objects positions from the soundtrack. This led to an estimated guess and interpretation of folding paper as a model for the final drawings of each wall.
Eavesdropping and eyedropping are the main activities of Jefferies from Rear Window. The house becomes a device to help him make the analysis of his own community. An invasion on their private daily walk disguised by new accesses to the Thames river.
Transforming the lost tradition of mountaineers in Saint-Martin-Vesubie into an active training site. The aim is to revive the history of the local villagers and help professional hikers to prepare for their upcoming mountaineering experience. This project pushes the limits of its users by enhancing its surrounding landscape.
Year 3
Katie Norman
While surveying the space I kept a log of all the sounds I heard from my room so that I could add these into my plan and section when I came to draw them. This plan shows only features of the house which create noise audible from my bedroom.
This project creates a hideout for characters Sam and Suzy (from Wes Anderson’s ‘Moonrise Kingdom’) to run away to that embeds itself within the natural environment using construction techniques and materials that Sam and Suzy would have access to.
This sectional axo reveals some of the Scout-style construction techniques that Sam and Suzy would have learned as children.
Year 3
Oli Rash
A hydrological dwelling capable of adapting to the environment. Having lived underground for the last 4-years, the character Geun needs to get accustomed to life above ground. His disconnection with society results in a gradual process of re-adjustment facilitated in the amphibious design. The morse code facade is his way of communicating with the world as he is not physically visible.
From a series of objects that Oli collected from the site, he constructed a concept model representing the kleptomaniac tendencies of his character, Geun.
The brief attempts to synthesise two programmatic ideas using site-specific research - brewing beer and fishing. It explores a more natural and man-powered approach to the brewing process rather than robotics currently used by many of today’s brewing industries.
Year 3
Year 3
Liam Bargerhuff
The aim of this project is to design a space that would house a “barbershop university” where men, no matter the reason they’ve fallen on hard times, can live in and learn to be a barber to get themselves back on their feet or back into a healthy headspace.
The plan reveals a series of spaces which offer different levels of privacy or exposure depending on the confidence and mental health status of the occupants.
The internal space is divided by a series of translucent Shoji-style screens, to provide privacy and organise the space.
Max Higgs
An examination of the inconsistencies in the inter-scene logic of Wes Anderson’s film, Grand Budapest Hotel
A series of building-patterns which have been directly formed by the tailor’s methodology - the sectional result of a 2D pattern. Breaking down the architecture allows for the expansion of tailoring thought.
A thrift shop, laundrette, and Tailors’/Architects’ residency. The proposal focuses on a sustainable approach to architecture through mimicry of the tailors’ methodology, alternating annually.
Year 3
Nadia Delaimy
An exploration of the movement within a small space where day to day life revealed the parts of the room most used.
An analysis of the family home in Tim Burton’s Edward Scissorhands led to a set of plans derived from scenes shown on screen.
A series of domestic spaces tailored for the fictitious character, Edward Scissorhands, along with his wacky and unique persona.
A violin-repair workshop with living quarters which transforms to track the sun and reflect the intricacies of an instrument being tuned to its surroundings.
Year 3
Contributors
-
Unit Tutors
Emma-Kate Matthews
Kirsty McMullan
Declan Molloy (Tech)
-
Guest Tutors
Bedir Bekar (Structures)
Robyn Thurston (MPL)
-
Workshop Leaders
Blake Walter
Abi Cotgrove
Adam West
-
Critics
Tom Fotheringham
Elli Thomas
Libby Brodie
Ralph Parker
Stefan Lengen
Roo Bernatek
Ben McDonnell
Emma de Haan
Thomas Parker
Johanna Just
Agostino Nickl
-
2nd Year Students
Adam Albarah
Nathan Branch
Celine Carias
Ellie Collins
Bella Feinstein
Yasmin Jones
Mahir Kabir
Mamuna Rashid
Loveleen Pereira
Vignesh Sankar
-
3rd Year Students
Isac Andersson
Liam Bargerhuff
Nadia Delaimy
Juliette Domage
Max Higgs
Daphnie Shue Chin Lee
Katie Norman
Hoi Ying Ou
Oliver Rash
Cerys Squance Clark
Everson Leandro Mendes Dos Santos
Chia Yu